Scaled Agile SSM (6.0) - SAFe Scrum Master SSM Exam Practice Test

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Total 47 questions
Question 1

Team A works collaboratively on new functionality for a customer application. The acceptance criteria have each been minimally met.

Team A decides to release the functionality with a method for collecting direct customer feedback. Which of the following high-performing team characteristics is Team A demonstrating?



Answer : D

One of the high-performing team characteristics that Team A is demonstrating is using regular feedback loops built into the learning cycle.A high-performing Agile Team is a cross-functional group of people that have everything, and everyone, necessary to produce a working, tested increment of product1They are empowered, collaborative, aligned, and committed to delivering value to the customers and the organization1One of the factors that enable a high-performing Agile Team is using regular feedback loops to learn and improve.Feedback loops are mechanisms that provide the team with information about the outcomes and impacts of their actions, as well as the needs and expectations of their customers and stakeholders23Feedback loops help the team to validate their assumptions, measure their progress, and adjust their plans accordingly23Feedback loops also help the team to foster a culture of experimentation, innovation, and continuous improvement, as well as to increase customer satisfaction and loyalty23Team A is using regular feedback loops by releasing the functionality with a method for collecting direct customer feedback. This allows them to learn from the actual users of their product, and to incorporate their feedback into the next iteration of development.This way, they can deliver value faster and more effectively, as well as to enhance the quality and usability of their product4(Must be taken from SAFe 6 Scrum Master resources)


Feedback - Scaled Agile Framework

Agile Teams - Scaled Agile Framework

Feedback Loops: The Key to Building Better Products Faster | UserTesting Blog

The Importance of Customer Feedback in Product Development | SurveyMonkey

Question 2

What is one potential root cause of Team Sync anti-patterns?



Answer : B

According to the SAFe 6 Scrum Master documentation, one of the potential root causes of Team Sync anti-patterns is the lack of collective ownership. Collective ownership means that the team members share responsibility for the quality and delivery of the team's work. They collaborate, communicate, and coordinate their efforts to achieve the team goals. They also support each other, provide feedback, and resolve issues together.When there is a lack of collective ownership, team members may exhibit some of the following Team Sync anti-patterns1:

Reporting to managers (status meetings): Team members use the Team Sync as a way to report their progress to the SM/TC or other managers, rather than to synchronize with their peers. This can create a hierarchical and command-and-control culture, where team members are not empowered to self-organize and self-manage.

Monologues: Team members give long and detailed updates that are not relevant or useful to other team members. This can make the Team Sync boring, inefficient, and ineffective, as team members lose interest and attention.

Cross-functional team standups (updates are not related to other people's work): Team members work on different features or components that are not aligned with the team goals or the Iteration goals. This can result in silos, dependencies, and integration issues, as well as reduced collaboration and coordination.

''Nothing to report'' can be a good thing: Team members say they have nothing to report, either because they have not done any work, or because they do not want to share their work with the team. This can indicate a lack of transparency, trust, and accountability, as well as a missed opportunity to get feedback and support from the team.

To overcome these anti-patterns, the SM/TC should coach the team on the purpose and value of the Team Sync, and help them adopt the best practices for effective Team Syncs, such as2:

Having a clear agenda and timebox

Focusing on the team goals and the Iteration goals

Asking the three key questions: What did I do yesterday? What will I do today? Do I have any impediments?

Using visual aids, such as task boards or Kanban boards, to track progress and identify issues

Encouraging active participation, collaboration, and feedback

Ending with clear action items and follow-ups

(Must be taken from SAFe 6 Scrum Master resources)


Scrum Master/Team Coach

Team Sync

Top 7 Anti Patterns of Scrum Master - Simpliaxis

Scrum Anti-Patterns Taxonomy | Scrum.org

[11 Daily Scrum Anti-Patterns We Commonly Hear from UsersIn ... - Geekbot

Question 3

What is a team's primary goal in an Iteration?



Answer : C

The primary goal of a team in an Iteration is to deliver working functionality that meets the acceptance criteria and the definition of done. This functionality is demonstrated to the stakeholders and customers in the Iteration Review and Demo event, where the team receives feedback and validation. By delivering working functionality at the end of the Iteration, the team contributes to the Incremental value delivery, one of the SAFe Lean-Agile Principles. (Must be taken from SAFe 6 Scrum Master resources)


Iteration Goals

Iteration Planning

Iteration Review and Demo

Question 4

What is one SAFe recommended practice Scrum Masters/Team Coaches can use to track Iteration progress?



Answer : D


Question 5

What is one way a servant leader can support team members in decision-making?



Answer : A

According to the SAFe 6 Scrum Master documentation, one of the ways a servant leader can support team members in decision-making is by giving each team member the opportunity to contribute. This means that the servant leader encourages and facilitates the participation of all team members in the decision-making process, ensuring that everyone's voice is heard and valued. By giving each team member the opportunity to contribute, the servant leader fosters a culture of collaboration, empowerment, and trust, as well as increases the quality and buy-in of the decisions. (Must be taken from SAFe 6 Scrum Master resources)


Scrum Master/Team Coach

The Power of Shared Decision-Making through Servant-Leadership

The Scrum Master as a Servant-Leader

Question 6

Who are important attendees to the PI System Demo?



Answer : C

According to the SAFe 6 Scrum Master documentation, one of the important attendees to the PI System Demo is the Business Owners. Business Owners are a small group of stakeholders who have the primary business and technical responsibility for governance, compliance, and return on investment (ROI) for a Solution developed by an Agile Release Train (ART). They are key stakeholders on the ART who must evaluate fitness for use and actively participate in certain ART events. The PI System Demo provides them an opportunity to see the integrated view of new features delivered by the ART, give feedback, and influence the future direction of the solution. (Must be taken from SAFe 6 Scrum Master resources)


System Demo

[Business Owners]

Question 7

During which of the following Agile Team events do team members estimate relative story sizes?



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Total 47 questions